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SC_getObjectCount

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SYNTAX<BR>

    SC_getObjectCount ()

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        returns: the total number of objects checked during casting collisions<br>
		     since this command was last called.<br>
<br>
	like 'getRayCount' this command gives you some idea about how <br>
	hard the collision system is working, objects that have collision turned off,<br>
	are in a different group, or are excluded are not counted.<br>
	Calling this command resets this count to 0.<br>


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RELATED INFO<BR>
<a href="..\Collision.htm">Collision Commands Menu<BR>
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